Writing a simple offsetof macro implementation in C. #asmr #programming. LogiCue Digital Cue Light System - Anne Cloud Expert Explainer Simple pixel engine written in C and OpenGL. #gamedev #gameengine #opengl
Writing a simple strlen function implementation in C. #asmr #programming. backstage signal lights for scene shifts : r/techtheatre
ASMR Programming - Writing my own strspn in C - No Talking Data Structures in C - String - ASMR Programming Dotfiles - vimrc - Vim configuration file
Drawing Bezier Curves From Scratch With My C Library 2D cloth simulation in C
Wave Function Collapse Algorithm #gamedev #programming #pixelart #algorithm For years I've been thinking of making a 2D space exploration game and finally I decided to start the project. It's fully procedural
The Game Is The Engine - 2D Platformer From Scratch in C 20 Pushbuttons with Red & Green LEDs provide easy user feedback. System drives 20 consecutive DMX channels, the start
Dotfiles - tmux.conf - Tmux configuration file Product Description. The QL2 Cue Light works with the LogiCue 6 and LogiCue 12 controllers as well as older LC1 controllers. The cue light has 6 different I Added Planets and Particles To My 2D Space Exploration Game
The First Game I Ever Made From Scratch Using C and OpenGL Showing how easy and fast you can start rendering and plotting directly to the screen with my simple pixel engine. I Started Working on a 2D Space Exploration Game
Step into the world of seamless stage management with LogiCue, the cutting-edge Digital Cue Light System by NuDelta Digital, Data Structures in C - Queue - ASMR Programming
Check out the latest from @LDI_Show 2023, a show that connects the entire live entertainment, design, and technology ASMR Programming - Writing my own strlen in C
I love these things! cj_lights. • 9y ago. This is what I use! The logicue is great! jasontippmann98. • 9y ago. Contact your local ETC dealer NuDelta Digital LogiCue Digital Cue Light | ProADV.com
Writing a simple assert macro implementation in C. #asmr #programming. Experimenting with cloth physics using my pixel engine. Try it at: Constant Integer Expression Calculator in C - calc
NovaCraft Season 1 : Ep 1 Simple 2D simulation of gravitational systems written in C. I implemented the Barnes-Hut approximation algorithm for N-body
Writing a simple strspn function implementation in C. #asmr #programming #notalking. ASMR Programming - Writing my own strcat in C
Tree2D During the pandemic I relearned how to program by making this game. It's a simple 2D platformer where you draw your Simple Pixel Engine in C - spxe demo
NuDelta Digital LogiCue 12 Controller with 6 LogiCue Digital Cue Procedural 3D World Generation From Scratch in C - Dessert Dunes demo Simple Pixel Engine written in C
LogiCue XLR 12-Ch. Cue Light Controller #LCX12 LogiCue is a digital cue light system that makes cueing actors and production crew easy and accurate. 12 channels of control gives you fantastic flexibility.
The LogiCue 12 has a 2-way “acknowledge” feature that allows actors or crew members to respond to the stage manager with the press of a button. CPU Path Tracing in C #raytracing #3d #programming #gamedev Writing a simple strsep function implementation in C. #asmr #programming #notalking.
Warzone but im fighting TTV'ers Added QuadTrees To My Universe Simulations - gsim demo
This was the first attempt I ever made at making a game from absolute scratch when I was learning C and OpenGL. The assets A fantastic portable cue light system that is easy to use and affordable. Controllers updated in early 2020 with refreshed form factor.
A cue light system that works over ethernet. The re-designed cue light runs on power-over-ethernet, features two lights for multiple color combinations, and Softbody simulation in C #software #maths Wave Function Collapse implemented in C
ASMR Programming - Writing my own memcpy in C Real Time CPU Path Tracing in C When I started to learn OpenGL, as soon as I rendered my first triangle I proceeded to make this simple boid flocking simulation.
LogiCue - BMI Supply LogiCue 6 Simple implementation of a generic and dynamic stack data structure in C. #asmr
DMX CueLight Trigger Playing with Softbody Simulations in C Showing my vim configuration file ASMR style. #programming #asmr #notalking.
Wave Function Collapse #gamedev #programming #pixelart After experimenting with cloth physics simulations, I realized you just have to make minor tweaks to get a softbody simulation.
Simple 3D software rasterizer built on top of my simple pixel engine. Razor does all rendering and computations on the CPU side. Wave Function Collapse Algorithm written in C and OpenGL Writing a simple memmove function implementation in C. #asmr #programming.
Simple implementation of a dynamic string data structure in C. #asmr #programming NuDelta Digital LogiCue 12 Controller with 12 LogiCue Digital Cue ASMR Programming - Writing my own memmove in C
Nu Delta Digital's LogiCue System ASMR Programming - Writing my own offsetof macro in C LDI 2023: Doug Fleenor Design Introduces Preset12 for Lighting Control
ASMR Programming - Writing my own assert macro in C Simple implementation of a generic tree data structure in C. #asmr #programming
The home page for NuDelta Digital, designer of the LogiCue Digital Cue Light System for stage managers and the performing arts. ASMR Programming - Writing my own strstr in C I've been experimenting with bezier curves in C lately. I can use splines and closed loops with control points to draw smooth
Data Structures in C - Stack - ASMR Programming Writing Hello World With My Pixel Engine
NuDeltaLogiCue3.mov Header only implementation of the Wave Function Collapse Algorithm in C. #programming
ASMR Programming - Writing my own memset in C Data Structures in C - Tree - ASMR Programming NuDelta Digital LogiCue NET | ProADV.com
裏方屋ドットコム,LogiCue Accessories LC2DMX(ロジキュー) Playing With Cloth Simulations in C
The LogiCue Digital Cue Light System is easy to install because it uses standard microphone cable that many venues already have. The controller can be set up at More than two years ago I created this simple 3D demo. It's made in C and OpenGL using a bunch of my own libraries I had Writing a simple memcmp function implementation in C. #asmr #programming.
ASMR Programming - Writing my own memcmp in C Having fun in some warzone so please enjoy!!!
ASMR Programming - Writing my own strsep in C - No Talking Simple and toyful 2D simulation of gravitational systems written in C. Handles collisions and provides fun interactions you can
Simple Pixel Engine #programming #gamedev #gameengine #opengl #pixelart Writing a simple strstr function implementation in C. #asmr #programming. NuDelta Digital Home Page
This is an update on how my 2D space exploration game is looking right now. I added gravitational bodies and particles for the Writing a simple strcat function implementation in C. #asmr #programming.
Boid Flocking Simulation Algorithm in C and OpenGL Writing a simple memcpy function implementation in C. #asmr #programming. Nu Delta Digital's new LogiCue Digital Cuing System shown off by creator, Noah Davis, at USITT 2013.
Showing my tmux configuration file ASMR style. #programming #asmr #notalking. #simulation #programming #physicssimulation
Procedural Low Poly Planets with OpenGL and C - 3Dpi demo The LogiCue System from NuDelta Digital is a cue light system designed for the performing arts. It is easy to set up and use.
Fun 2D N-Body Simulations in C - gsim demo Simple implementation of a generic and dynamic queue data structure in C. #asmr 3D Software Renderer From Scratch in C - razor demo
This is a Simple Shader I Wrote Extremely simple calculator for the terminal. It parses, evaluates and solves C-like constant integer expressions using reverse
Simple path tracer written in C. Tracy does all the rendering on the CPU using multiple threads. Even my RaspberryPi can run it. Check it out at: Writing a simple memset function implementation in C. #asmr #programming.
Wave Function Collapse Algorithm in C - wfc demo Dessert Dunes Some time ago I made this early 3D low-poly game prototype from scratch in C and OpenGL. It's fully procedural
仕様LogiCueは、演者と制作スタッフを簡単かつ正確にキューすることができるデジタルキューライトシステムです。 コントローラーは、すべてのチャンネルの「スタンバイ」